The Soul of Web 2.0

Introduction: In The Beginning

Back in the 1980s, when personal computers mostly meant IBM PCs running Lotus 1*2*3 and, perhaps, if you were a bit off-center, an Apple Macintosh running Aldus Pagemaker, the idea of a coherent and interconnected set of documents spanning the known human universe seemed fanciful.  But there have always been dreamers, among them such luminaries as Douglas Engelbart, who gave us the computer mouse, and Ted Nelson, who coined the word ‘hypertext’.  Engelbart demonstrated a fully-functional hypertext system in December 1968, the famous ‘Mother of all Demos’, which framed computing for the rest of the 20th century.  Before man had walked on the Moon, before there was an Internet, we had a prototype for the World Wide Web.  Nelson took this idea and ran with it, envisaging a globally interconnected hypertext system, which he named ‘Xanadu’ – after the poem by Coleridge – and which attracted a crowd of enthusiasts intent on making it real.  I was one of them.  From my garret in Providence, Rhode Island, I wrote a front end – a ‘browser’ if you will – to the soon-to-be-released Xanadu.  This was back in 1986, nearly five years before Tim Berners-Lee wrote a short paper outlining a universal protocol for hypermedia, the basis for the World Wide Web.

Xanadu was never released, but we got the Web.  It wasn’t as functional as Xanadu – copyright management was a solved problem with Xanadu, whereas on the Web it continues to bedevil us – and links were two-way affairs; you could follow the destination of a link back to its source.  But the Web was out there and working for thousand of people by the middle of 1993, while Xanadu, shuffled from benefactor to benefactor, faded and finally died.  The Web was good enough to get out there, to play with, to begin improving, while Xanadu – which had been in beta since the late 1980s – was never quite good enough to be released.  ‘The Perfect is the Enemy of the Good’, and nowhere is it clearer than in the sad story of Xanadu.

If Xanadu had been released in 1987, it would have been next to useless without an Internet to support it, and the Internet was still very tiny in the 1980s.  When I started using the Internet, in 1988, the main trunk line across the United States was just about to be upgraded from 9.6 kilobits to 56 kilobits.  That’s the line for all of the traffic heading from one coast to the other.  I suspect that today this cross-country bandwidth, in aggregate, would be measured in terabits – trillions of bits per second, a million-fold increase.  And it keeps on growing, without any end in sight.

Because of my experience with Xanadu, when I first played with NCSA Mosaic – the first publicly available Web browser – I immediately knew what I held in my mousing hand.  And I wasn’t impressed.  In July 1993 very little content existed for the Web – just a handful of sites, mostly academic.  Given that the Web was born to serve the global high-energy-physics community headquartered at CERN and Fermilab, this made sense.  I walked away from the computer that July afternoon wanting more.  Hypertext systems I’d seen before.  What I lusted after was a global system with a reach like Xanadu.

Three months later, when I’d acquired a SUN workstation for a programming project, I immediately downloaded and installed NCSA Mosaic, to find that the Web elves had been busy.  Instead of a handful of sites, there were now hundreds.  There was a master list of known sites, maintained at NCSA, and over the course of a week in October, I methodically visited every site in the list.  By Friday evening I was finished.  I had surfed the entire Web.  It was even possible to keep up the new sites as they were added to the bottom of the list, though the end of 1993.  Then things began to explode.

From October on I became a Web evangelist.  My conversion was complete, and my joy in life was to share my own experience with my friends, using my own technical skills to get them set up with Internet access and their own copies of NCSA Mosaic.  That made converts of them; they then began to work on their friends, and so by degrees of association, the word of the Web spread.

In mid-January 1994, I dragged that rather unwieldy SUN workstation across town to show it off at a house party / performance event known as ‘Anon Salon’, which featured an interesting cross-section of San Francisco’s arts and technology communities.  As someone familiar walked in the door at the Salon, I walked up to them and took them over to my computer.  “What’s something you’re interested in?” I’d ask.  They’d reply with something like “Gardening” or “Astronomy” or “Watersports of Mesoamerica” and I’d go to the newly-created category index of the Web, known as Yahoo!, and still running out of a small lab on the Stanford University campus, type in their interest, and up would come at least a few hits.  I’d click on one, watch the page load, and let them read.  “Wow!” they’d say.  “This is great!”

I never mentioned the Web or hypertext or the Internet as I gave these little demos.  All I did was hook people by their own interests.  This, in January 1994 in San Francisco, is what would happen throughout the world in January 1995 and January 1996, and still happening today, as the two-billion Internet-connected individuals sit down before their computers and ask themselves, “What am I passionate about?”

This is the essential starting point for any discussion of what the Web is, what it is becoming, and how it should be presented.  The individual, with their needs, their passions, their opinions, their desires and their goals is always paramount.  We tend to forget this, or overlook it, or just plain ignore it.  We design from a point of view which is about what we have to say, what we want to present, what we expect to communicate.  It’s not that that we should ignore these considerations, but they are always secondary.  The Web is a ground for being.  Individuals do not present themselves as receptacles to be filled.  They are souls looking to be fulfilled.  This is as true for children as for adults – perhaps more so – and for this reason the educational Web has to be about space and place for being, not merely the presentation of a good-looking set of data.

How we get there, how we create the space for being, is what we have collectively learned in the first seventeen years of the web.  I’ll now break these down some of these individually.

I: Sharing

Every morning when I sit down to work at my computer, I’m greeted with a flurry of correspondence and communication.  I often start off with the emails that have come in overnight from America and Europe, the various mailing lists which spit out their contents at 3 AM, late night missives from insomniac friends, that sort of thing.  As I move through them, I sort them: this one needs attention and a reply, this one can get trashed, and this one – for one reason or another – should be shared.  The sharing instinct is innate and immediate.  We know upon we hearing a joke, or seeing an image, or reading an article, when someone else will be interested in it.  We’ve always known this; it’s part of being a human, and for as long as we’ve been able to talk – both as children and as a species – we’ve babbled and shared with one another.  It’s a basic quality of humanity.

Who we share with is driven by the people we know, the hundred-and-fifty or so souls who make up our ‘Dunbar Number’, the close crowd of individuals we connect to by blood or by friendship, or as co-workers, or neighbors, or co-religionists, or fellow enthusiasts in pursuit of sport or hobby.  Everyone carries that hundred and fifty around inside of them.  Most of the time we’re unaware of it, until that moment when we spy something, and immediately know who we want to share it with.  It’s automatic, requires no thought.  We just do it.

Once things began to move online, and we could use the ‘Forward’ button on our email clients, we started to see an acceleration and broadening of this sharing.  Everyone has a friend or two who forwards along every bad joke they come across, or every cute photo of a kitten.  We’ve all grown used to this, very tolerant of the high level of randomness and noise, because the flip side of that is a new and incredibly rapid distribution medium for the things which matter to us.  It’s been truly said that ‘If news is important, it will find me,’ because once some bit of information enters our densely hyperconnected networks, it gets passed hither-and-yon until it arrives in front of the people who most care about it.

That’s easy enough to do with emails, but how does that work with creations that may be Web-based, or similarly constrained?  We’ve seen the ‘share’ button show up on a lot of websites, but that’s not the entire matter.  You have to do more than request sharing.  You have to think through the entire goal of sharing, from the user’s perspective.  Are they sharing this because it’s interesting?  Are they sharing this because they want company?  Are they sharing this because it’s a competition or a contest or collaborative?  Or are they only sharing this because you’ve asked them to?

Here we come back – as we will, several more times – to the basic position of the user’s experience as central to the design of any Web project.  What is it about the design of your work that excites them to share it with others?  Have you made sharing a necessary component – as it might be in a multi-player game, or a collaborative and crowdsourced knowledge project – or is it something that is nice but not essential?  In other words, is there space only for one, or is there room to spread the word?  Why would anyone want to share your work?  You need to be able to answer this: definitively, immediately, and conclusively, because the answer to that question leads to the next question.  How will your work be shared?

Your works do not exist in isolation.  They are part of a continuum of other works?  Where does your work fit into that continuum?  How do the instructor and student approach that work?  Is it a top-down mandate?  Or is it something that filters up from below as word-of-mouth spreads?  How does that word-of-mouth spread?

Now you have to step back and think about the users of your work, and how they’re connected.  Is it simply via email – do all the students have email addresses?  Do they know the email addresses of their friends?  Or do you want your work shared via SMS?  A QRCode, perhaps?  Or Facebook or Twitter or, well, who knows?  And how do you get a class of year 3 students, who probably don’t have access to any of these tools, sharing your work?

You do want them to share, right?

This idea of sharing is foundational to everything we do on the Web today.  It becomes painfully obvious when it’s been overlooked.  For example, the iPad version of The Australian had all of the articles of the print version, but you couldn’t share an article with a friend.  There was simply no way to do that.  (I don’t know if this has changed recently.)  That made the iPad version of The Australian significantly less functional than its website version – because there I could at least past a URL into an email.

The more something is shared, the more valuable it becomes.  The more students use your work, the more indispensable you become to the curriculum, and the more likely your services will be needed, year after year, to improve and extend your present efforts.  Sharing isn’t just good design, it’s good business.

II: Connecting

Within the space for being created by the Web, there is room for a crowd.  Sometimes these crowds can be vast and anonymous – Wikipedia is a fine example of this.  Everyone’s there, but no one is wholly aware of anyone else’s presence.  You might see an edit to a page, or a new post on the discussion for a particular topic, but that’s as close as people come to one another.  Most of the connecting for the Wikipedians – the folks who behind-the-scenes make Wikipedia work – is performed by that old reliable friend, email.

There are other websites which make connecting the explicit central point of their purpose.  These are the social networks: Facebook, MySpace, LinkedIn, and so on.  In essence they take the Dunbar Number written into each of our minds and make it explicit, digital and a medium for communication.  But it doesn’t end there; one can add countless other contacts from all corners of life, until the ‘social graph’ – that set of connections – becomes so broad it is essentially meaningless.  Every additional contact makes the others less meaningful, if only because there’s only so much of you to go around.

That’s one type of connecting.  There is another type, as typified by Twitter, in which connections are weaker – generally falling outside the Dunbar Number – but have a curious resilience that presents unexpected strengths.  Where you can poll your friends on Facebook, on Twitter you can poll a planet.  How do I solve this problem?  Where should I eat dinner tonight?  What’s going on over there?  These loose but far-flung connections provide a kind of ‘hive mind’, which is less precise, and knows less about you, but knows a lot more about everything else.

These are not mutually exclusive principles.  It’s is not Facebook-versus-Twitter; it is not tight connections versus loose connections.  It’s a bit of both.  Where does your work benefit from a tight collective of connected individuals?  Is it some sort of group problem-solving?  A creative activity that really comes into its own when a whole band of people play together?  Or simply something which benefits from having a ‘lifeline’ to your comrades-in-arms?  When you constantly think of friends, that’s the sort of task that benefits from close connectivity.

On the other hand, when you’re collaborating on a big task – building up a model or a database or an encyclopedia or a catalog or playing a massive, rich, detailed and unpredictable game, or just trying to get a sense of what is going on ‘out there’, that’s the kind of task which benefits from loose connectivity.  Not every project will need both kinds of connecting, but almost every one will benefit from one or the other.  We are much smarter together than individually, much wiser, much more sensible, and less likely to be distracted, distraught or depressed.  (We are also more likely to reinforce each others’ prejudices and preconceptions, but that’s another matter of longstanding which technology can not help but amplify.)  Life is meaningful because we, together, give it meaning.  Life is bearable because we, together, bear the load for one another.  Human life is human connection.

The Web today is all about connecting.  That’s its single most important feature, the one which is serving as an organizing principle for nearly all activity on it.  So how do your projects allow your users to connect?  Does your work leave them alone, helpless, friendless, and lonely?  Does it crowd them together into too-close quarters, so that everyone feels a bit claustrophobic?  Or does it allow them to reach out and forge the bonds that will carry them through?

III: Contributing, Regulating, Iterating

In January of 2002, when I had my first demo of Wikipedia, the site had barely 14,000 articles – many copied from the 1911 out-of-copyright edition of Encyclopedia Britannica.  That’s enough content for a child’s encyclopedia, perhaps even for a primary school educator, but not really enough to be useful for adults, who might be interested in almost anything under the Sun.  It took the dedicated efforts of thousands of contributors for several years to get Wikipedia to the size of Britannica (250,000 articles), an effort which continues today.

Explicit to the design of Wikipedia is the idea that individuals should contribute.  There is an ‘edit’ button at the top of nearly every page, and making changes to Wikipedia is both quick and easy.  (This leaves the door open a certain amount of childish vandalism, but that is easily reversed or corrected precisely because it is so easy to edit anything within the site.)  By now everyone knows that Wikipedia is the collaboratively created encyclopedia, representing the best of all of what its contributors have to offer.  For the next hundred years academics and social scientists will debate the validity of crowdsourced knowledge creation, but what no one can deny is that Wikipedia has become an essential touchstone, our common cultural workbook.  This is less because of Wikipedia-as-a-resource than it is because we all share a sense of pride-in-ownership of Wikipedia.  Probably most of you have made some small change to Wikipedia; a few of you may have authored entire articles.  Every time any of us adds our own voice to Wikipedia, we become part of it, and it becomes part of us.  This is a powerful logic, an attraction which transcends the rational.  People cling to Wikipedia – right or wrong – because it is their own.

It’s difficult to imagine a time will come when Wikipedia will be complete.  If nothing else, events continue to occur, history is made, and all of this must be recorded somewhere in Wikipedia.  Yet Wikipedia, in its English-language edition, is growing more slowly in 2010 than in 2005.  With nearly 3.5 million articles in English, it’s reasonably comprehensive, at least by its own lights.  Certain material is considered inappropriate for Wikipedia – homespun scientific theories, or the biographies of less-than-remarkable individuals – and this has placed limits on its growth.  It’s possible that within a few years we will regard Wikipedia as essentially complete – which is, when you reflect upon it, an utterly awesome thought.  It will mean that we have captured the better part of human knowledge in a form accessible to all.  That we can all carry the learned experience of the species around in our pockets.

Wikipedia points to something else, quite as important and nearly as profound: the Web is not ‘complete’.  It is a work-in-progress.  Google understands this and releases interminable beta versions of every product.  More than this, it means that nothing needs to offer all the answers.  I would suggest that nothing should offer all the answers.  Leaving that space for the users to add what they know – or are willing to learn – to the overall mix creates a much more powerful relationship with the user, and – counterintuitively – with less work from you.  It is up to you to provide the framework for individuals to contribute within, but it is not up to you to populate that framework with every possibility.  There’s a ‘sweet spot’, somewhere between nothing and too much, which shows users the value of contributions but allows them enough space to make their own.

User contributions tend to become examples in their own right, showing other users how it’s done.  This creates a ‘virtuous cycle’ of contributions leading to contributions leading to still more contributions – which can produce the explosive creativity of a Wikipedia or TripAdvisor or an eBay or a

In each of these websites it needs to be noted that there is a possibility for ‘bad data’ to work its way into system.   The biggest problem Wikipedia faces is not vandalism but the more pernicious types of contributions which look factual but are wholly made up.  TripAdvisor is facing a class-action lawsuit from hoteliers who have been damaged by anonymous negative ratings of their establishments. is the holy terror of the academy in the United States.  Each of these websites has had to design systems which allow for users to self-regulate peer contributions.  In some cases – such as on a blog – it’s no more than a ‘report this post’ button, which flags it for later moderation.  Wikipedia promulgated a directive that strongly encouraged contributors to provide a footnote linking to supporting material.  TripAdvisor gives anonymous reviewers a lower ranking.  eBay forces both buyers and sellers to rate each transaction, building a database of interactions which can be used to guide others when they come to trade.  Each of these are social solutions to social problems.

Web2.0 is not a technology.  It is a suite of social techniques, and each technique must be combined with a social strategy for deployment, considering how the user will behave: neither wholly good nor entirely evil.  It is possible to design systems and interfaces which engage the better angels of nature, possible to develop wholly open systems which self-regulate and require little moderator intervention.  Yet it is not easy to do so, because it is not easy to know in advance how any social technique can be abused by those who employ it.

This means that aWeb2.0 concept that should guide you in your design work is iteration.  Nothing is ever complete, nor ever perfect.  The perfect is the enemy of the good, so if you wait for perfection, you will never release.  Instead, watch your users, see if they struggle to work within the place you have created for then, or whether they immediately grasp hold and begin to work.  In their more uncharitable moments, do they abuse the freedoms you have given them?  If so, how can you redesign your work, and ‘nudge’ them into better behavior?  It may be as simple as a different set of default behaviors, or as complex as a set of rules governing a social ecosystem.  And although Moses came down from Mount Sinai with all ten commandments, you can not and should not expect to get it right on a first pass.  Instead, release, observe, adapt, and re-release.  All releases are soft releases, everything is provisional, and nothing is quite perfect.  That’s as it should be.

IV: Opening

Two of the biggest Web2.0 services are Facebook and Twitter.  Although they seem to be similar, they couldn’t be more different.  Facebook is ‘greedy’, hoarding all of the data provided by its users, all of their photographs and conversations, keeping them entirely for itself.  If you want to have access to that data, you need to work with Facebook’s tools, and you need to build an application that works within Facebook – literally within the web page.  Facebook has control over everything you do, and can arbitrarily choose to limit what you do, even shut you down your application if they don’t like it, or perceive it as somehow competitive with Facebook.  Facebook is entirely in control, and Facebook holds onto all of the data your application needs to use.

Twitter has taken an entirely different approach.  From the very beginning, anyone could get access to the Twitter feed – whether for a single individual (if their stream of Tweets had been made public), or for all of Twitter’s users.  Anyone could do anything they wanted with these Tweets – though Twitter places restrictions on commercial re-use of their data.  Twitter provided very clear (and remarkably straightforward) instruction on how to access their data, and threw the gates open wide.

Although Facebook has half a billion users, Twitter is actually more broadly used, in more situations, because it has been incredibly easy for people to adapt Twitter to their tasks.  People have developed computer programs that send Tweets when the program is about to crash, created vast art projects which allow the public to participate from anywhere around the world, or even a little belt worn by a pregnant woman which sends out a Tweet every time the baby kicks!  It’s this flexibility which has made Twitter a sort of messaging ‘glue’ on the Internet of 2010, and that’s something Facebook just can’t do, because it’s too closed in upon itself.  Twitter has become a building block: when you write a program which needs to send a message, you use Twitter.  Facebook isn’t a building block.  It’s a monolith.

How do you build for openness?  Consider: another position the user might occupy is someone trying to use your work as a building block within their own project.  Have you created space for your work to be re-used, to be incorporated, to be pieced apart and put back together again?  Or is it opaque, seamless, and closed?  What about the data you collect, data the user has generated?  Where does that live?  Can it be exported and put to work in another application, or on another website?  Are you a brick or are you a brick wall?

When you think about your design – both technically and from the user’s experience – you must consider how open you want to be, and weigh the price of openness (extra work, unpredictability) against the price of being closed (less useful).  The highest praise you can receive for your work is when someone wants to use it in their own. For this to happen, you have to leave the door open for them.  If you publish the APIs to access the data you collect; if you build your work modularly, with clearly defined interfaces; if you use standards such as RSS and REST where appropriate, you will create something that others can re-use.

One of my favorite lines comes from science fiction author William Gibson, who wrote, ‘The street finds its own uses for things – uses the manufacturer never imagined.’  You can’t know how valuable your work will be to someone else, what they’ll see in it that you never could, and how they’ll use it to solve a problem.

All of these techniques – sharing, connecting, contributing, regulating, iterating and opening – share a common thread: they regard the user’s experience as paramount and design as something that serves the user.  These are not precisely the same Web2.0 domains others might identify.  That’s because Web2.0 has become a very ill-defined term.  It can mean whatever we want it to mean.  But it always comes back to experience, something that recognizes the importance and agency of the user, and makes that the center of the work.

It took us the better part of a decade to get to Web2.0; although pieces started showing up in the late 1990s, it wasn’t until the early 21st century that we really felt confident with the Web as an experience, and could use that experience to guide us into designs that left room for us to explore, to play and to learn from one another.  In this decade we need to bring everything we’ve learned to everything we create, to avoid the blind traps and dead ends of a design which ignores the vital reality of the people who work with what we create.  We need to make room for them.  If we don’t, they will make other rooms, where they can be themselves, where they can share what they’ve found, connect with the ones they care about, collaborate and contribute and create.

The Power of Sharing

The Power of Sharing from Mark Pesce on Vimeo.

Inaugural address for the “What’s the Big Idea?” lecture series, at the Bundeena Bowls Club in Bundeena, a small community (pop. 3500) just south of Sydney in Royal National Park.

Digital Citizenship LIVE

Keynote for the Digital Fair of the Australian College of Educators, Geelong Grammar School, 16 April 2009. The full text of the talk is here.

Digital Citizenship

Introduction: Out of Control

A spectre is haunting the classroom, the spectre of change. Nearly a century of institutional forms, initiated at the height of the Industrial Era, will change irrevocably over the next decade. The change is already well underway, but this change is not being led by teachers, administrators, parents or politicians. Coming from the ground up, the true agents of change are the students within the educational system. Within just the last five years, both power and control have swung so quickly and so completely in their favor that it’s all any of us can do to keep up. We live in an interregnum, between the shift in power and its full actualization: These wacky kids don’t yet realize how powerful they are.

This power shift does not have a single cause, nor could it be thwarted through any single change, to set the clock back to a more stable time. Instead, we are all participating in a broadly-based cultural transformation. The forces unleashed can not simply be dammed up; thus far they have swept aside every attempt to contain them. While some may be content to sit on the sidelines and wait until this cultural reorganization plays itself out, as educators you have no such luxury. Everything hits you first, and with full force. You are embedded within this change, as much so as this generation of students.

This paper outlines the basic features of this new world we are hurtling towards, pointing out the obvious rocks and shoals that we must avoid being thrown up against, collisions which could dash us to bits. It is a world where even the illusion of control has been torn away from us. A world wherein the first thing we need to recognize that what is called for in the classroom is a strategic détente, a détente based on mutual interest and respect. Without those two core qualities we have nothing, and chaos will drown all our hopes for worthwhile outcomes. These outcomes are not hard to achieve; one might say that any classroom which lacks mutual respect and interest is inevitably doomed to failure, no matter what the tenor of the times. But just now, in this time, it happens altogether more quickly.

Hence I come to the title of this talk, “Digital Citizenship”. We have given our children the Bomb, and they can – if they so choose – use it to wipe out life as we know it. Right now we sit uneasily in an era of mutually-assured destruction, all the more dangerous because these kids don’t now how fully empowered they are. They could pull the pin by accident. For this reason we must understand them, study them intently, like anthropologists doing field research with an undiscovered tribe. They are not the same as us. Unwittingly, we have changed the rules of the world for them. When the Superpowers stared each other down during the Cold War, each was comforted by the fact that each knew the other had essentially the same hopes and concerns underneath the patina of Capitalism or Communism. This time around, in this Cold War, we stare into eyes so alien they could be another form of life entirely. And this, I must repeat, is entirely our own doing. We have created the cultural preconditions for this Balance of Terror. It is up to us to create an environment that fosters respect, trust, and a new balance of powers. To do that first we must examine the nature of the tremendous changes which have fundamentally altered the way children think.

I: Primary Influences

I am a constructivist. Constructivism states (in terms that now seem fairly obvious) that children learn the rules of the world from their repeated interactions within in. Children build schema, which are then put to the test through experiment; if these experiments succeed, those schema are incorporated into ever-larger schema, but if they fail, it’s back to the drawing board to create new schema. This all seems straightforward enough – even though Einstein pronounced it, “An idea so simple only a genius could have thought of it.” That genius, Jean Piaget, remains an overarching influence across the entire field of childhood development.

At the end of the last decade I became intensely aware that the rapid technological transformations of the past generation must necessarily impact upon the world views of children. At just the time my ideas were gestating, I was privileged to attend a presentation given by Sherry Turkle, a professor at the Massachusetts Institute of Technology, and perhaps the most subtle thinker in the area of children and technology. Turkle talked about her current research, which involved a recently-released and fantastically popular children’s toy, the Furby.

For those of you who may have missed the craze, the Furby is an animatronic creature which has expressive eyes, touch sensors, and a modest capability with language. When first powered up, the Furby speaks ‘Furbish’, an artificial language which the child can decode by looking up words in a dictionary booklet included in the package. As the child interacts with the toy, the Furby’s language slowly adopts more and more English prhases. All of this is interesting enough, but more interesting, by far, is that the Furby has needs. Furby must be fed and played with. Furby must rest and sleep after a session of play. All of this gives the Furby some attributes normally associated with living things, and this gave Turkle an idea.

Constructivists had already determined that between ages four and six children learn to differentiate between animate objects, such as a pet dog, and inanimate objects, such as a doll. Since Furby showed qualities which placed it into both ontological categories, Turkle wondered whether children would class it as animate or inanimate. What she discovered during her interviews with these children astounded her. When the question was put to them of whether the Furby was animate or inanimate, the children said, “Neither.” The children intuited that the Furby resided in a new ontological class of objects, between the animate and inanimate. It’s exactly this ontological in-between-ness of Furby which causes some adults to find them “creepy”. We don’t have a convenient slot to place them into our own world views, and therefore reject them as alien. But Furby was completely natural to these children. Even the invention of a new ontological class of being-ness didn’t strain their understanding. It was, to them, simply the way the world works.

Writ large, the Furby tells the story of our entire civilization. We make much of the difference between “digital immigrants”, such as ourselves, and “digital natives”, such as these children. These kids are entirely comfortable within the digital world, having never known anything else. We casually assume that this difference is merely a quantitative facility. In fact, the difference is almost entirely qualitative. The schema upon which their world-views are based, the literal ‘rules of their world’, are completely different. Furby has an interiority hitherto only ascribed to living things, and while it may not make the full measure of a living thing, it is nevertheless somewhere on a spectrum that simply did not exist a generation ago. It is a magical object, sprinkled with the pixie dust of interactivity, come partially to life, and closer to a real-world Pinocchio than we adults would care to acknowledge.

If Furby were the only example of this transformation of the material world, we would be able to easily cope with the changes in the way children think. It was, instead, part of a leading edge of a breadth of transformation. For example, when I was growing up, LEGO bricks were simple, inanimate objects which could be assembled in an infinite arrangement of forms. Today, LEGO Mindstorms allow children to create programmable forms, using wheels and gears and belts and motors and sensors. LEGO is no longer passive, but active and capable of interacting with the child. It, too, has acquired an interiority which teaches children that at some essential level the entire material world is poised at the threshold of a transformation into the active. A child playing with LEGO Mindstorms will never see the material world as wholly inanimate; they will see it as a playground requiring little more than a few simple mechanical additions, plus a sprinkling of code, to bring it to life. Furby adds interiority to the inanimate world, but LEGO Mindstorms empowers the child with the ability to add this interiority themselves.

The most significant of these transformational innovations is one of the most recent. In 2004, Google purchased Keyhole, Inc., a company that specialized in geospatial data visualization tools. A year later Google released the first version of Google Earth, a tool which provides a desktop environment wherein the entire Earth’s surface can be browsed, at varying levels of resolution, from high Earth orbit, down to the level of storefronts, anywhere throughout the world. This tool, both free and flexible, has fomented a revolution in the teaching of geography, history and political science. No longer constrained to the archaic Mercator Projection atlas on the wall, or the static globe-as-a-ball perched on one corner of teacher’s desk, Google Earth presents Earth-as-a-snapshot.

We must step back and ask ourselves the qualitative lesson, the constructivist message of Google Earth. Certainly it removes the problem of scale; the child can see the world from any point of view, even multiple points of view simultaneously. But it also teaches them that ‘to observe is to understand’. A child can view the ever-expanding drying of southern Australia along with a data showing the rise in temperature over the past decade, all laid out across the continent. The Earth becomes a chalkboard, a spreadsheet, a presentation medium, where the thorny problems of global civilization and its discontents can be explored out in exquisite detail. In this sense, no problem, no matter how vast, no matter how global, will be seen as being beyond the reach of these children. They’ll learn this – not because of what teacher says, or what homework assignments they complete – through interaction with the technology itself.

The generation of children raised on Google Earth will graduate from secondary schools in 2017, just at the time the Government plans to complete its rollout of the National Broadband Network. I reckon these two tools will go hand-in-hand: broadband connects the home to the world, while Google Earth brings the world into the home. Australians, particularly beset by the problems of global warming, climate, and environmental management, need the best tools and the best minds to solve the problems which already beset us. Fortunately it looks as though we are training a generation for leadership, using the tools already at hand.

The existence of Google Earth as an interactive object changes the child’s relationship to the planet. A simulation of Earth is a profoundly new thing, and naturally is generating new ontological categories. Yet again, and completely by accident, we have profoundly altered the world view of this generation of children and young adults. We are doing this to ourselves: our industries turn out products and toys and games which apply the latest technological developments in a dazzling variety of ways. We give these objects to our children, more or less blindly unaware of how this will affect their development. Then we wonder how these aliens arrived in our midst, these ‘digital natives’ with their curious ways. Ladies and gentlemen, we need to admit that we have done this to ourselves. We and our technological-materialist culture have fostered an environment of such tremendous novelty and variety that we have changed the equations of childhood.

Yet these technologies are only the tip of the iceberg. Each are the technologies of childhood, of a world of objects, where the relationship is between child and object. This is not the world of adults, where the relations between objects are thoroughly confused by the relationships between adults. In fact, it can be said that for as much as adults are obsessed with material possessions, we are only obsessed with them because of our relationships to other adults. The corner we turn between childhood and young adulthood is indicative of a change in the way we think, in the objects of attention, and in the technologies which facilitate and amplify that attention. These technologies have also suddenly and profoundly changed, and, again, we are almost completely unaware of what that has done to those wacky kids.

II: Share This Thought!

Australia now has more mobile phone subscribers than people. We have reached 104% subscription levels, simply because some of us own and use more than one handset. This phenomenon has been repeated globally; there are something like four billion mobile phone subscribers throughout the world, representing approximately three point six billion customers. That’s well over half the population of planet Earth. Given that there are only about a billion people in the ‘advanced’ economies in the developed world – almost all of whom now use mobiles – two and a half billion of the relatively ‘poor’ also have mobiles. How could this be? Shouldn’t these people be spending money on food, housing, and education for their children?

As it turns out (and there are numerous examples to support this) a mobile handset is probably the most important tool someone can employ to improve their economic well-being. A farmer can call ahead to markets to find out which is paying the best price for his crop; the same goes for fishermen. Tradesmen can close deals without the hassle and lost time involved in travel; craftswomen can coordinate their creative resources with a few text messages. Each of these examples can be found in any Bangladeshi city or Africa village. In the developed world, the mobile was nice but non-essential: no one is late anymore, just delayed, because we can always phone ahead. In the parts of the world which never had wired communications, the leap into the network has been explosively potent.

The mobile is a social accelerant; it does for our innate social capabilities what the steam shovel did for our mechanical capabilities two hundred years ago. The mobile extends our social reach, and deepens our social connectivity. Nowhere is this more noticeable than in the lives of those wacky kids. At the beginning of this decade, researcher Mitzuko Ito took a look at the mobile phone in the lives of Japanese teenagers. Ito published her research in Personal, Portable, Pedestrian: Mobile Phones in Japanese Life, presenting a surprising result: these teenagers were sending and receiving a hundred text messages a day among a close-knit group of friends (generally four or five others), starting when they first arose in the morning, and going on until they fell asleep at night. This constant, gentle connectivity – which Ito named ‘co-presence’ – often consisted of little of substance, just reminders of connection.

At the time many of Ito’s readers dismissed this phenomenon as something to be found among those ‘wacky Japanese’, with their technophilic bent. A decade later this co-presence is the standard behavior for all teenagers everywhere in the developed world. An Australian teenager thinks nothing of sending and receiving a hundred text messages a day, within their own close group of friends. A parent who might dare to look at the message log on a teenager’s phone would see very little of significance and wonder why these messages needed to be sent at all. But the content doesn’t matter: connection is the significant factor.

We now know that the teenage years are when the brain ‘boots’ into its full social awareness, when children leave childhood behind to become fully participating members within the richness of human society. This process has always been painful and awkward, but just now, with the addition of the social accelerant and amplifier of the mobile, it has become almost impossibly significant. The co-present social network can help cushion the blow of rejection, or it can impel the teenager to greater acts of folly. Both sides of the technology-as-amplifier are ever-present. We have seen bullying by mobile and over YouTube or Facebook; we know how quickly the technology can overrun any of the natural instincts which might prevent us from causing damage far beyond our intention – keep this in mind, because we’ll come back to it when we discuss digital citizenship in detail.

There is another side to sociability, both far removed from this bullying behavior and intimately related to it – the desire to share. The sharing of information is an innate human behavior: since we learned to speak we’ve been talking to each other, warning each other of dangers, informing each other of opportunities, positing possibilities, and just generally reassuring each other with the sound of our voices. We’ve now extended that four-billion-fold, so that half of humanity is directly connected, one to another.

We know we say little to nothing with those we know well, though we may say it continuously. What do we say to those we know not at all? In this case we share not words but the artifacts of culture. We share a song, or a video clip, or a link, or a photograph. Each of these are just as important as words spoken, but each of these places us at a comfortable distance within the intimate act of sharing. 21st-century culture looks like a gigantic act of sharing. We share music, movies and television programmes, driving the creative industries to distraction – particularly with the younger generation, who see no need to pay for any cultural product. We share information and knowledge, creating a wealth of blogs, and resources such as Wikipedia, the universal repository of factual information about the world as it is. We share the minutiae of our lives in micro-blogging services such as Twitter, and find that, being so well connected, we can also harvest the knowledge of our networks to become ever-better informed, and ever more effective individuals. We can translate that effectiveness into action, and become potent forces for change.

Everything we do, both within and outside the classroom, must be seen through this prism of sharing. Teenagers log onto video chat services such as Skype, and do their homework together, at a distance, sharing and comparing their results. Parents offer up their kindergartener’s presentations to other parents through Twitter – and those parents respond to the offer. All of this both amplifies and undermines the classroom. The classroom has not dealt with the phenomenal transformation in the connectivity of the broader culture, and is in danger of becoming obsolesced by it.

Yet if the classroom were to wholeheartedly to embrace connectivity, what would become of it? Would it simply dissolve into a chaotic sea, or is it strong enough to chart its own course in this new world? This same question confronts every institution, of every size. It affects the classroom first simply because the networked and co-present polity of hyperconnected teenagers has reached it first. It is the first institution that must transform because the young adults who are its reason for being are the agents of that transformation. There’s no way around it, no way to set the clock back to a simpler time, unless, Amish-like, we were simply to dispose of all the gadgets which we have adopted as essential elements in our lifestyle.

This, then, is why these children hold the future of the classroom-as-institution in their hands, this is why the power-shift has been so sudden and so complete. This is why digital citizenship isn’t simply an academic interest, but a clear and present problem which must be addressed, broadly and immediately, throughout our entire educational system. We already live in a time of disconnect, where the classroom has stopped reflecting the world outside its walls. The classroom is born of an industrial mode of thinking, where hierarchy and reproducibility were the order of the day. The world outside those walls is networked and highly heterogeneous. And where the classroom touches the world outside, sparks fly; the classroom can’t handle the currents generated by the culture of connectivity and sharing. This can not go on.

When discussing digital citizenship, we must first look to ourselves. This is more than a question of learning the language and tools of the digital era, we must take the life-skills we have already gained outside the classroom and bring them within. But beyond this, we must relentlessly apply network logic to the work of our own lives. If that work is as educators, so be it. We must accept the reality of the 21st century, that, more than anything else, this is the networked era, and that this network has gifted us with new capabilities even as it presents us with new dangers. Both gifts and dangers are issues of potency; the network has made us incredibly powerful. The network is smarter, faster and more agile than the hierarchy; when the two collide – as they’re bound to, with increasing frequency – the network always wins. A text message can unleash revolution, or land a teenager in jail on charges of peddling child pornography, or spark a riot on a Sydney beach; Wikipedia can drive Britannica, a quarter millennium-old reference text out of business; a outsider candidate can get himself elected president of the United States because his team masters the logic of the network. In truth, we already live in the age of digital citizenship, but so many of us don’t know the rules, and hence, are poor citizens.

Now that we’ve explored the dimensions of the transition in the understanding of the younger generation, and the desynchronization of our own practice within the world as it exists, we can finally tackle the issue of digital citizenship. Children and young adults who have grown up in this brave new world, who have already created new ontological categories to frame it in their understanding, won’t have time or attention for preaching and screeching from the pulpit in the classroom, or the ‘bully pulpits’ of the media. In some ways, their understanding already surpasses ours, but their apprehension of consequential behavior does not. It is entirely up to us to bridge this gap in their understanding, but I do not to imply that educators can handle this task alone. All of the adult forces of the culture must be involved: parents, caretakers, educators, administrators, mentors, authority and institutional figures of all kinds. We must all be pulling in the same direction, lest the threads we are trying to weave together unravel.

III: 20/60 Foresight

While on a lecture tour last year, a Queensland teacher said something quite profound to me. “Giving a year 7 student a laptop is the equivalent of giving them a loaded gun.” Just as we wouldn’t think of giving this child a gun without extensive safety instruction, we can’t even think consider giving this child a computer – and access to the network – without extensive training in digital citizenship. But the laptop is only one device; any networked device has the potential for the same pitfalls.

Long before Sherry Turkle explored Furby’s effect on the world-view of children, she examined how children interact with computers. In her first survey, The Second Self: Computers and the Human Spirit, she applied Lacanian psychoanalysis and constructivism to build a model of how children interacted with computers. In the earliest days of the personal computer revolution, these machines were not connected to any networks, but were instead laboratories where the child could explore themselves, creating a ‘mirror’ of their own understanding.

Now that almost every computer is fully connected to the billion-plus regular users of the Internet, the mirror no longer reflects the self, but the collective yet highly heterogeneous tastes and behaviors of mankind. The opportunity for quiet self-exploration drowns amidst the clamor from a very vital human world. In the space between the singular and the collective, we must provide an opportunity for children to grow into a sense of themselves, their capabilities, and their responsibilities. This liminal moment is the space for an education in digital citizenship. It may be the only space available for such an education, before the lure of the network sets behavioral patterns in place.

Children must be raised to have a healthy respect for the network from their earliest awareness of it. The network access of young children is generally closely supervised, but, as they turn the corner into tweenage and secondary education, we need to provide another level of support, which fully briefs these rapidly maturing children on the dangers, pitfalls, opportunities and strengths of network culture. They already know how to do things, but they do not have the wisdom to decide when it appropriate to do them, and when it is appropriate to refrain. That wisdom is the core of what must be passed along. But wisdom is hard to transmit in words; it must flow from actions and lessons learned. Is it possible to develop a lesson plan which imparts the lessons of digital citizenship? Can we teach these children to tame their new powers?

Before a child is given their own mobile – something that happens around age 12 here in Australia, though that is slowly dropping – they must learn the right way to use it. Not the perfunctory ‘this is not a toy’ talk they might receive from a parent, but a more subtle and profound exploration of what it means to be directly connected to half of humanity, and how, should that connectivity go awry, it could seriously affect someone’s life – possibly even their own. Yes, the younger generation has different values where the privacy of personal information is concerned, but even they have limits they want to respect, and circles of intimacy they want to defend. Showing them how to reinforce their privacy with technology is a good place to start in any discussion of digital citizenship.

Similarly, before a child is given a computer – either at home or in school – it must be accompanied by instruction in the power of the network. A child may have a natural facility with the network without having any sense of the power of the network as an amplifier of capability. It’s that disconnect which digital citizenship must bridge.

It’s not my role to be prescriptive. I’m not going to tell you to do this or that particular thing, or outline a five-step plan to ensure that the next generation avoid ruining their lives as they come online. This is a collective problem which calls for a collective solution. Fortunately, we live in an era of collective technology. It is possible for all of us to come together and collaborate on solutions to this problem. Digital citizenship is a issue which has global reach; the UK and the US are both confronting similar issues, and both, like Australia, fail to deal with them comprehensively. Perhaps the Australian College of Educators can act as a spearhead on this issue, working in concert with other national bodies to develop a program and curriculum in digital citizenship. It would be a project worthy of your next fifty years.

In closing, let’s cast our eyes forward fifty years, to 2060, when your organization will be celebrating its hundredth anniversary. We can only imagine the technological advances of the next fifty years in the fuzziest of terms. You need only cast yourselves back fifty years to understand why. Back then, a computer as powerful as my laptop wouldn’t have filled a single building – or even a single city block. It very likely would have filled a small city, requiring its own power plant. If we have come so far in fifty years, judging where we’ll be in fifty years time is beyond the capabilities of even the most able futurist. We can only say that computers will become pervasive and nearly invisibly woven through the fabric of human culture.

Let us instead focus on how we will use technology in fifty years’ time. We can already see the shape of the future in one outstanding example – a website known as Here, in a database of nine million reviews of one million teachers, lecturers and professors, students can learn which instructors bore, which grade easily, which excite the mind, and so forth. This simple site – which grew out of the power of sharing – has radically changed the balance of power on university campuses throughout the US and the UK. Students can learn from others’ mistakes or triumphs, and can repeat them. Universities, which might try to corral students into lectures with instructors who might not be exemplars of their profession, find themselves unable to fill those courses. Worse yet, bidding wars have broken out between universities seeking to fill their ranks with the instructors who receive the highest rankings.

Alongside the rise of, there has been an exponential increase in the amount of lecture material you can find online, whether on YouTube, or iTunes University, or any number of dedicated websites. Those lectures also have ratings, so it is already possible for a student to get to the best and most popular lectures on any subject, be it calculus or Mandarin or the medieval history of Europe.

Both of these trends are accelerating because both are backed by the power of sharing, the engine driving all of this. As we move further into the future, we’ll see the students gradually take control of the scheduling functions of the university (and probably in a large number of secondary school classes). These students will pair lecturers with courses using software to coordinate both. More and more, the educational institution will be reduced to a layer of software sitting between the student, the mentor-instructor and the courseware. As the university dissolves in the universal solvent of the network, the capacity to use the network for education increases geometrically; education will be available everywhere the network reaches. It already reaches half of humanity; in a few years it will cover three-quarters of the population of the planet. Certainly by 2060 network access will be thought of as a human right, much like food and clean water.

In 2060, Australian College of Educators may be more of an ‘Invisible College’ than anything based in rude physicality. Educators will continue to collaborate, but without much of the physical infrastructure we currently associate with educational institutions. Classrooms will self-organize and disperse organically, driven by need, proximity, or interest, and the best instructors will find themselves constantly in demand. Life-long learning will no longer be a catch-phrase, but a reality for the billions of individuals all focusing on improving their effectiveness within an ever-more-competitive global market for talent. (The same techniques employed by will impact all the other professions, eventually.)

There you have it. The human future is both more chaotic and more potent than we can easily imagine, even if we have examples in our present which point the way to where we are going. And if this future sounds far away, keep this in mind: today’s year 10 student will be retiring in 2060. This is their world.

Inflection Points

I: The Universal Solvent

I have to admit that I am in awe of iTunes University. It’s just amazing that so many well-respected universities – Stanford, MIT, Yale, and Uni Melbourne – are willing to put their crown jewels – their lectures – online for everyone to download. It’s outstanding when even one school provides a wealth of material, but as other schools provide their own material, then we get to see some of the virtues of crowdsourcing. First, you have a virtuous cycle: as more material is shared, more material will be made available to share. After the virtuous cycle gets going, it’s all about a flight to quality.

When you have half a dozen or have a hundred lectures on calculus, which one do you choose? The one featuring the best lecturer with the best presentation skills, the best examples, and the best math jokes – of course. This is my only complaint with iTunes University – you can’t rate the various lectures on offer. You can know which ones have been downloaded most often, but that’s not precisely the same thing as which calculus seminar or which sociology lecture is the best. So as much as I love iTunes University, I see it as halfway there. Perhaps Apple didn’t want to turn iTunes U into a popularity contest, but, without that vital bit of feedback, it’s nearly impossible for us to winnow out the wheat from the educational chaff.

This is something that has to happen inside the system; it could happen across a thousand educational blogs spread out across the Web, but then it’s too diffuse to be really helpful. The reviews have to be coordinated and collated – just as with

Say, that’s an interesting point. Why not create, a website designed to sit right alongside iTunes University? If Apple can’t or won’t rate their offerings, someone has to create the one-stop-shop for ratings. And as iTunes University gets bigger and bigger, becomes ever more important, the ultimate guide to the ultimate source of educational multimedia on the Internet. One needs the other to be wholly useful; without ratings iTunes U is just an undifferentiated pile of possibilities. But with ratings, iTunes U becomes a highly focused and effective tool for digital education.

Now let’s cast our minds ahead a few semesters: iTunes U is bigger and better than ever, and has benefited from the hundreds of thousands of contributed reviews. Those reviews extend beyond the content in iTunes U, out into YouTube and Google Video and Vimeo and and where ever people are creating lectures and putting them online. Now anyone can come by the site and discover the absolute best lecture on almost any subject they care to research. The net is now cast globally; I can search for the best lecture on Earth, so long as it’s been captured and uploaded somewhere, and someone’s rated it on

All of a sudden we’ve imploded the boundaries of the classroom. The lecture can come from the US, or the UK, or Canada, or New Zealand, or any other country. Location doesn’t matter – only its rating as ‘best’ matters. This means that every student, every time they sit down at a computer, already does or will soon have on available the absolute best lectures, globally. That’s just a mind-blowing fact. It grows very naturally out of our desire to share and our desire to share ratings about what we have shared. Nothing extraordinary needed to happen to produce this entirely extraordinary state of affairs.

The network is acting like a universal solvent, dissolving all of the boundaries that have kept things separate. It’s not just dissolving the boundaries of distance – though it is doing that – it’s also dissolving the boundaries of preference. Although there will always be differences in taste and delivery, some instructors are simply better lecturers – in better command of their material – than others. Those instructors will rise to the top. Just as has created a global market for the lecturers with the highest ratings, will create a global market for the best performances, the best material, the best lessons.

That is only a hypothetical shouldn’t put you off. Part of what’s happening at this inflection point is that we’re all collectively learning how to harness the network for intelligence augmentation – Engelbart’s final triumph. All we need do is identify an area which could benefit from knowledge sharing and, sooner rather than later, someone will come along with a solution. I’d actually be very surprised if a service a lot like doesn’t already exist. It may be small and unimpressive now. But Wikipedia was once small and unimpressive. If it’s useful, it will likely grow large enough to be successful.

Of course, lectures alone do not an education make. Lectures are necessary but are only one part of the educational process. Mentoring and problem solving and answering questions: all of these take place in the very real, very physical classroom. The best lectures in the world are only part of the story. The network is also transforming the classroom, from inside out, melting it down, and forging it into something that looks quite a bit different from the classroom we’ve grown familiar with over the last 50 years.

II: Fluid Dynamics

If we take the examples of and and push them out a little bit, we can see the shape of things to come. Spearheaded by Stanford University and the Massachusetts Institute of Technology, both of which have placed their entire set of lectures online through iTunes University, these educational institutions assert that the lectures themselves aren’t the real reason students spend $50,000 a year to attend these schools; the lectures only have full value in context. This is true, but it discounts the possibility that some individuals or group of individuals might create their own context around the lectures. And this is where the future seems to be pointing.

When broken down to its atomic components, the classroom is an agreement between an instructor and a set of students. The instructor agrees to offer expertise and mentorship, while the students offer their attention and dedication. The question now becomes what role, if any, the educational institution plays in coordinating any of these components. Students can share their ratings online – why wouldn’t they also share their educational goals? Once they’ve pooled their goals, what keeps them from recruiting their own instructor, booking their own classroom, indeed, just doing it all themselves?

At the moment the educational institution has an advantage over the singular student, in that it exists to coordinate the various functions of education. The student doesn’t have access to the same facilities or coordination tools. But we already see that this is changing; points the way. Why not create a new kind of “Open” school, a website that offers nothing but the kinds of scheduling and coordination tools students might need to organize their own courses? I’m sure that if this hasn’t been invented already someone is currently working on it – it’s the natural outgrowth of all the efforts toward student empowerment we’ve seen over the last several years.

In this near future world, students are the administrators. All of the administrative functions have been “pushed down” into a substrate of software. Education has evolved into something like a marketplace, where instructors “bid” to work with students. Now since most education is funded by the government, there will obviously be other forces at play; it may be that “administration”, such as it is, represents the government oversight function which ensures standards are being met. In any case, this does not look much like the educational institution of the 20th century – though it does look quite a bit like the university of the 13th century, where students would find and hire instructors to teach them subjects.

The role of the instructor has changed as well; as recently as a few years ago the lecturer was the font of wisdom and source of all knowledge – perhaps with a companion textbook. In an age of Wikipedia, YouTube and Twitter this no longer the case. The lecturer now helps the students find the material available online, and helps them to make sense of it, contextualizing and informing their understanding. even as the students continue to work their way through the ever-growing set of information. The instructor can not know everything available online on any subject, but will be aware of the best (or at least, favorite) resources, and will pass along these resources as a key outcome of the educational process. The instructors facilitate and mentor, as they have always done, but they are no longer the gatekeepers, because there are no gatekeepers, anywhere.

The administration has gone, the instructor’s role has evolved, now what happens to the classroom itself? In the context of a larger school facility, it may or may not be relevant. A classroom is clearly relevant if someone is learning engine repair, but perhaps not if learning calculus. The classroom in this fungible future of student administrators and evolved lecturers is any place where learning happens. If it can happen entirely online, that will be the classroom. If it requires substantial presence with the instructor, it will have a physical locale, which may or may not be a building dedicated to education. (It could, in many cases, simply be a field outdoors, again harkening back to 13th-century university practices.) At one end of the scale, students will be able work online with each other and with an lecturer to master material; at the other end, students will work closely with a mentor in a specialist classroom. This entire range of possibilities can be accommodated without much of the infrastructure we presently associate with educational institutions. The classroom will both implode, vanishing online, and explode: the world will become the classroom.

This, then, can already be predicted from current trends; as the network begins to destabilizing the institutional hierarchies in education, everything else becomes inevitable. Because this transformation lies mostly in the future, it is possible to shape these trends with actions taken in the present. In the worst case scenario, our educational institutions to not adjust to the pressures placed upon them by this new generation of students, and are simply swept aside by these students as they rise into self-empowerment. But the worst case need not be the only case. There are concrete steps which institutions can take to ease the transition from our highly formal present into our wildly informal future. In order to roll with the punches delivered by these newly-empowered students, educational institutions must become more fluid, more open, more atomic, and less interested the hallowed traditions of education than in outcomes.

III: Digital Citizenship

Obviously, much of what I’ve described here in the “melting down” of the educational process applies first and foremost to university students. That’s where most of the activity is taking place. But I would argue that it only begins with university students. From there – just like Facebook – it spreads across the gap between tertiary and secondary education, and into the high schools and colleges.

This is significant an interesting because it’s at this point that we, within Australia, run headlong into the Government’s plan to provide laptops for all year 9 through year 12 students. Some schools will start earlier; there’s a general consensus among educators that year 7 is the earliest time a student should be trusted to behave responsibility with their “own” computer. Either way, the students will be fully equipped and capable to use all of the tools at hand to manage their own education.

But will they? Some of this is a simple question of discipline: will the students be disciplined enough to take an ever-more-active role in the co-production of their education? As ever, the question is neither black nor white; some students will demonstrate the qualities of discipline needed to allow them to assume responsibility for their education, while others will not.

But, somewhere along here, there’s the presumption of some magical moment during the secondary school years, when the student suddenly learns how to behave online. And we already know this isn’t happening. We see too many incidents where students make mistakes, behaving badly without fully understanding that the whole world really is watching.

In the early part of this year I did a speaking tour with the Australian Council of Educational Researchers; during the tour I did a lot of listening. One thing I heard loud and clear from the educators is that giving a year 7 student a laptop is the functional equivalent of giving them a loaded gun. And we shouldn’t be surprised, when we do this, when there are a few accidental – or volitional – shootings.

I mentioned this in a talk to TAFE educators last week, and one of the attendees suggested that we needed to teach “Digital Citizenship”. I’d never heard the phrase before, but I’ve taken quite a liking to it. Of course, by the time a student gets to TAFE, the damage is done. We shouldn’t start talking about digital citizenship in TAFE. We should be talking about it from the first days of secondary education. And it’s not something that should be confined to the school: parents are on the hook for this, too. Even when the parents are not digitally literate, they can impart the moral and ethical lessons of good behavior to their children, lessons which will transfer to online behavior.

Make no mistake, without a firm grounding in digital citizenship, a secondary student can’t hope to make sense of the incredibly rich and impossibly distracting world afforded by the network. Unless we turn down the internet connection – which always seems like the first option taken by administrators – students will find themselves overwhelmed. That’s not surprising: we’ve taught them few skills to help them harness the incredible wealth available. In part that’s because we’re only just learning those skills ourselves. But in part it’s because we would have to relinquish control. We’re reluctant to do that. A course in digital citizenship would help both students and teachers feel more at ease with one another when confronted by the noise online.

Make no mistake, this inflection point in education is going inevitably going to cross the gap between tertiary and secondary school and students. Students will be able to do for themselves in ways that were never possible before. None of this means that the teacher or even the administrator has necessarily become obsolete. But the secondary school of the mid-21st century may look a lot more like a website than campus. The classroom will have a fluid look, driven by the teacher, the students and the subject material.

Have we prepared students for this world? Have we given them the ability to make wise decisions about their own education? Or are we like those university administrators who mutter about how has ruined all their carefully-laid plans? The world where students were simply the passive consumers of an educational product is coming to an end. There are other products out there, clamoring for attention – you can thank Apple for that. And YouTube.

Once we get through this inflection point in the digital revolution in education, we arrive in a landscape that’s literally mind-blowing. We will each have access to educational resources far beyond anything on offer at any other time in human history. The dream of life-long learning will be simply a few clicks away for most of the billion people on the Internet, and many of the four billion who use mobiles. It will not be an easy transition, nor will it be perfect on the other side. But it will be incredible, a validation of everything Douglas Engelbart demonstrated forty years ago, and an opportunity to create a truly global educational culture, focused on excellence, and dedicated to serving all students, everywhere.

Crowdsource Yourself

I: Ruby Anniversary

Today is a very important day in the annals of computer science. It’s the anniversary of the most famous technology demo ever given. Not, as you might expect, the first public demonstration of the Macintosh (which happened in January 1984), but something far older and far more important. Forty years ago today, December 9th, 1968, in San Francisco, a small gathering of computer specialists came together to get their first glimpse of the future of computing. Of course, they didn’t know that the entire future of computing would emanate from this one demo, but the next forty years would prove that point.

The maestro behind the demo – leading a team of developers – was Douglas Engelbart. Engelbart was a wunderkind from SRI, the Stanford Research Institute, a think-tank spun out from Stanford University to collaborate with various moneyed customers – such as the US military – on future technologies. Of all the futurist technologists, Engelbart was the future-i-est.

In the middle of the 1960s, Engelbart had come to an uncomfortable realization: human culture was growing progressively more complex, while human intelligence stayed within the same comfortable range we’d known for thousands of years. In short order, Engelbart assessed, our civilization would start to collapse from its own complexity. The solution, Engelbart believed, would come from tools that could augment human intelligence. Create tools to make men smarter, and you’d be able to avoid the inevitable chaotic crash of an overcomplicated civilization.

To this end – and with healthy funding from both NASA and DARPA – Engelbart began work on the Online System, or NLS. The first problem in intelligence augmentation: how do you make a human being smarter? The answer: pair humans up with other humans. In other words, networking human beings together could increase the intelligence of every human being in the network. The NLS wasn’t just the online system, it was the networked system. Every NLS user could share resources and documents with other users. This meant NLS users would need to manage these resources in the system, so they needed high-quality computer screens, and a windowing system to keep the information separated. They needed an interface device to manage the windows of information, so Engelbart invented something he called a ‘mouse’.

I’ll jump to the chase: that roomful of academics at the Fall Joint Computer Conference saw the first broadly networked system featuring raster displays – the forerunner of all displays in use today; windowing; manipulation of on-screen information using a mouse; document storage and manipulation using the first hypertext system ever demonstrated, and videoconferencing between Engelbart, demoing in San Francisco, and his colleagues 30 miles away in Menlo Park.

In other words, in just one demo, Engelbart managed to completely encapsulate absolutely everything we’ve been working toward with computers over the last 40 years. The NLS was easily 20 years ahead of its time, but its influence is so pervasive, so profound, so dominating, that it has shaped nearly every major problem in human-computer interface design since its introduction. We have all been living in Engelbart’s shadow, basically just filling out the details in his original grand mission.

Of all the technologies rolled into the NLS demo, hypertext has arguably had the most profound impact. Known as the “Journal” on NLS, it allowed all the NLS users to collaboratively edit or view any of the documents in the NLS system. It was the first groupware application, the first collaborative application, the first wiki application. And all of this more than 20 years before the Web came into being. To Engelbart, the idea of networked computers and hypertext went hand-in-hand; they were indivisible, absolutely essential components of an online system.

It’s interesting to note that although the Internet has been around since 1969 – nearly as long as the NLS – it didn’t take off until the advent of a hypertext system – the World Wide Web. A network is mostly useless without a hypermedia system sitting on top of it, and multiplying its effectiveness. By itself a network is nice, but insufficient.

So, more than can be said for any other single individual in the field of computer science, we find ourselves living in the world that Douglas Engelbart created. We use computers with raster displays and manipulate windows of hypertext information using mice. We use tools like video conferencing to share knowledge. We augment our own intelligence by turning to others.

That’s why the “Mother of All Demos,” as it’s known today, is probably the most important anniversary in all of computer science. It set the stage the world we live in, more so that we recognized even a few years ago. You see, one part of Engelbart’s revolution took rather longer to play out. This last innovation of Engelbart’s is only just beginning.

II: Share and Share Alike

In January 2002, Oregon State University, the alma mater of Douglas Engelbart, decided to host a celebration of his life and work. I was fortunate enough to be invited to OSU to give a talk about hypertext and knowledge augmentation, an interest of mine and a persistent theme of my research. Not only did I get to meet the man himself (quite an honor), I got to meet some of the other researchers who were picking up where Engelbart had left off. After I walked off stage, following my presentation, one of the other researchers leaned over to me and asked, “Have you heard of Wikipedia?”

I had not. This is hardly surprising; in January 2002 Wikipedia was only about a year old, and had all of 14,000 articles – about the same number as a children’s encyclopedia. Encyclopedia Britannica, though it had put itself behind a “paywall,” had over a hundred thousand quality articles available online. Wikipedia wasn’t about to compete with Britannica. At least, that’s what I thought.

It turns out that I couldn’t have been more wrong. Over the next few months – as Wikipedia approached 30,000 articles in English – an inflection point was reached, and Wikipedia started to grow explosively. In retrospect, what happened was this: people would drop by Wikipedia, and if they liked what they saw, they’d tell others about Wikipedia, and perhaps make a contribution. But they first had to like what they saw, and that wouldn’t happen without a sufficient number of articles, a sort of “critical mass” of information. While Wikipedia stayed beneath that critical mass it remained a toy, a plaything; once it crossed that boundary it became a force of nature, gradually then rapidly sucking up the collected knowledge of the human species, putting it into a vast, transparent and freely accessible collection. Wikipedia thrived inside a virtuous cycle where more visitors meant more contributors, which meant more visitors, which meant more contributors, and so on, endlessly, until – as of this writing, there are 2.65 million articles in the English language in Wikipedia.

Wikipedia’s biggest problem today isn’t attracting contributions, it’s winnowing the wheat from the chaff. Wikipedia has constant internal debates about whether a subject is important enough to deserve an entry in its own right; whether this person has achieved sufficient standards of notability to merit a biographical entry; whether this exploration of a fictional character in a fictional universe belongs in Wikipedia at all, or might be better situated within a dedicated fan wiki. Wikipedia’s success has been proven beyond all doubt; managing that success is the task of the day.

While we all rely upon Wikipedia more and more, we haven’t really given much thought as to what Wikipedia gives us. At its most basically level, Wikipedia gives us high-quality factual information. Within its major subject areas, Wikipedia’s veracity is unimpeachable, and has been put to the test by publications such as Nature. But what do these high-quality facts give us? The ability to make better decisions.

Given that we try to make decisions about our lives based on the best available information, the better that information is, the better our decisions will be. This seems obvious when spelled out like this, but it’s something we never credit Wikipedia with. We think about being able to answer trivia questions or research topics of current fascination, but we never think that every time we use Wikipedia to make a decision, we are improving our decision making ability. We are improving our own lives.

This is Engelbart’s final victory. When I met him in 2002, he seemed mostly depressed by the advent of the Web. At that time – pre-Wikipedia, pre-Web2.0 – the Web was mostly thought of as a publishing medium, not as something that would allow the multi-way exchange of ideas. Engelbart has known for forty years that sharing information is the cornerstone to intelligence augmentation. And in 2002 there wasn’t a whole lot of sharing going on.

It’s hard to imagine the Web of 2002 from our current vantage point. Today, when we think about the Web, we think about sharing, first and foremost. The web is a sharing medium. There’s still quite a bit of publishing going on, but that seems almost an afterthought, the appetizer before the main course. I’d have to imagine that this is pleasing Engelbart immensely, as we move ever closer to the models he pioneered forty years ago. It’s taken some time for the world to catch up with his vision, but now we seem to have a tool fit for knowledge augmentation. And Wikipedia is really only one example of the many tools we have available for knowledge augmentation. Every sharing tool – Digg, Flickr, YouTube,, Twitter, and so on – provides an equal opportunity to share and to learn from what others have shared. We can pool our resources more effectively than at any other time in history.

The question isn’t, “Can we do it?” The question is, “What do we want to do?” How do we want to increase our intelligence and effectiveness through sharing?

III: Crowdsource Yourself

Now we come to all of you, here together for three days, to teach and to learn, to practice and to preach. Most of you are the leaders in your particular schools and institutions. Most of you have gone way out on the digital limb, far ahead of your peers. Which means you’re alone. And it’s not easy being alone. Pioneers can always be identified by the arrows in their backs.

So I have a simple proposal to put to you: these three days aren’t simply an opportunity to bring yourselves up to speed on the latest digital wizardry, they’re a chance to increase your intelligence and effectiveness, through sharing.

All of you, here today, know a huge amount about what works and what doesn’t, about curricula and teaching standards, about administration and bureaucracy. This is hard-won knowledge, gained on the battlefields of your respective institutions. Now just imagine how much it could benefit all of us if we shared it, one with another. This is the sort of thing that happens naturally and casually at a forum like this: a group of people will get to talking, and, sooner or later, all of the battle stories come out. Like old Diggers talking about the war.

I’m asking you to think about this casual process a bit more formally: How can you use the tools on offer to capture and share everything you’ve learned? If you don’t capture it, it can’t be shared. If you don’t share it, it won’t add to our intelligence. So, as you’re learning how to podcast or blog or setup a wiki, give a thought to how these tools can be used to multiply our effectiveness.

I ask you to do this because we’re getting close to a critical point in the digital revolution – something I’ll cover in greater detail when I talk to you again on Thursday afternoon. Where we are right now is at an inflection point. Things are very fluid, and could go almost any direction. That’s why it’s so important we learn from each other: in that pooled knowledge is the kind of intelligence which can help us to make better decisions about the digital revolution in education. The kinds of decisions which will lead to better outcomes for kids, fewer headaches for administrators, and a growing confidence within the teaching staff.

Don’t get me wrong: this isn’t a panacea. Far from it. They’re simply the best tools we’ve got, right now, to help us confront the range of thorny issues raised by the transition to digital education. You can spend three days here, and go back to your own schools none the wiser. Or, you can share what you’ve learned and leave here with the best that everyone has to offer.

There’s a word for this process, a word which powers Wikipedia and a hundred thousand other websites: “crowdsourcing”. The basic idea is encapsulated in a Chinese proverb: “Many hands make light work.” The two hundred of you, here today, can all pitch in and make light work for yourselves. Or not.

Let me tell you another story, which may help seal your commitment to share what you know. In May of 1999, Silicon Valley software engineer John Swapceinski started a website called “Teacher Ratings.” Individuals could visit the site and fill in a brief form with details about their school, and their teacher. That done, they could rate the teacher’s capabilities as an instructor. The site started slowly, but, as is always the case with these sorts of “crowdsourced” ventures, as more ratings were added to the site, it became more useful to people, which meant more visitors, which meant more ratings, which meant it became even more useful, which meant more visitors, which meant more ratings, etc.

Somewhere in the middle of this virtuous cycle the site changed its name to “Rate My” and changed hands twice. For the last two years, has been owned by MTV, which knows a thing or two about youth markets, and can see one in a site that has nine million reviews of one million teachers, professors and instructors in the US, Canada and the UK.

Although the individual action of sharing some information about an instructor seems innocuous enough, in aggregate the effect is entirely revolutionary. A student about to attend university in the United States can check out all of her potential instructors before she signs up for a single class. She can choose to take classes only with those instructors who have received the best ratings – or, rather more perversely, only with those instructors known to be easy graders. The student is now wholly in control of her educational opportunities, going in eyes wide open, fully cognizant of what to expect before the first day of class.

Although has enlightened students, it has made the work of educational administrators exponentially more difficult. Students now talk, up and down the years, via the recorded ratings on the site. It isn’t possible for an institution of higher education to disguise an individual who happens to be a world-class researcher but a rather ordinary lecturer. In earlier times, schools could foist these instructors on students, who’d be stuck for a semester. This no longer happens, because effectively warns students away from the poor-quality teachers.

This one site has undone all of the neat work of tenure boards and department chairs throughout the entire world of academia. A bad lecturer is no longer a department’s private little secret, but publicly available information. And a great lecturer is no longer a carefully hoarded treasure, but a hot commodity on a very public market. The instructors with the highest ratings on find themselves in demand, receiving outstanding offers (with tenure) from other universities. All of this plotting, which used to be hidden from view, is now fully revealed. The battle for control over who stands in front of the classroom has now been decisively lost by the administration in favor of the students.

Whether it’s Wikipedia, or, or the promise of your own work over these next three days, Douglas Engelbart’s original vision of intelligence augmentation holds true: it is possible for us to pool our intellectual resources, and increase our problem-solving capacity. We do it every time we use Wikipedia; students do it every time they use; and I’m asking you to do it, starting right now. Good luck!

On Writing Books


I have always loved to write. As far back as I possessed the capability to scribble a coherent narrative onto a piece of paper, I’ve written stories. I remember writing a short story in third or fourth grade, about astronauts on the first voyage to Mars. Many words about the launch, a few words about the journey, then a quick, mysterious conclusion once they landed. It all ended rather badly, I recall, with just a last call for help coming across the twenty-minute delayed airwaves, before all went silent.

In my senior year of high school, when I took “advanced placement” English, I had a teacher who was both English and the mother of one of my good friends. In a small class – only about ten of us – unmercifully drilling the rules and structure of the essay into us, she points off for every misspelled word. As I have always spelled atrociously, I had to make up for it by scoring very highly on composition skills. (Thankfully, computers do our spelling for us now, which shows you the banality of the task – better automated than done by a person.) I learned to avoid the passive voice, learned to litter my texts with commas – to better approximate the cadence of the “inner voice”, and wrote a thirty-page research paper on T.S. Eliot’s “The Waste Land”, which, I now realize, I understood not at all.

At MIT, I had the good fortune to have Frank Conroy as my lecturer in a short story writing workshop. MIT, hardly known as a bastion of the humanities – except insofar as economics, the dismal science, falls under that umbrella – did have the money and the reputation to attract some of the very best writers and thinkers in the United States. William Irwin Thompson, whom I regard as one of the fundamental influences in my thinking, taught at MIT in the 1960s, if only so he could spend the next thirty years writing piercing critiques of managerial civilization. Frank Conroy, by the time I’d met him, had already received broad critical acclaim for his novel-memoire Stop-Time, which received a nomination for the National Book Award. A classic archetype of the humanities professor, with tweed jacket and pullover sweater and an unruly shock of graying hair and nicotine stains on his teeth, Conroy loved writing, and passed that love along to his students. At MIT, where most writing took place in LISP or FORTRAN, not English, that represented a Sisyphean task. Students enrolled in humanities courses not for any love of Proust or Picasso or Prokofiev, but because they had graduation requirements to fulfill. Resented as interruptions in the “real” work of mastering nature, the humanities continue thrive at MIT despite persistent institutional neglect. None of this seemed to bother Conroy; he took the shy freshmen who attended his lectures and drew them out, encouraging them to explore the world inside their heads on the written page.

That year, I won the Freshman Fiction Award at MIT – my only moment of academic distinction during my curtailed tenure there. Frank Conroy deserves the credit for that. He taught me to avoid the passive voice: “Look to Orwell. Read Nineteen Eighty-Four. You can go pages before you read a single sentence in the passive voice.” He taught me that the true stories, the best stories, come from experience. Write what you know, as clearly and capably as you can. Show, don’t tell; let the story expose itself.

I failed academically at MIT, missing many, many lectures – too depressed, some days, to get out of bed until after sunset. Nonetheless, at the end of term, writing prize in hand, I visited Conroy in his office, to thank him. He seemed genuinely surprised and touched. “I’m just sorry we didn’t have more time together,” he remarked, gently upbraiding me for my ever-more-frequent absences. “I’m leaving at the end of term.” Conroy had just received an appointment to head the Literature Program at the National Endowment for the Arts, a perch from which he would nurture an entire generation of American writers. That was the last time I ever saw him.

That last sentence, in the passive voice, marks the first you’ve read so far. Frank Conroy taught me well.


Fourteen years later, following the invention of VRML, I received an offer from a technical publishing company, New Riders Publishing, to write the very first book on VRML. I’d never thought I’d have the opportunity to write a book on any subject; in the years since dropping out of MIT, I’d become a professional software engineer. With only a few small exceptions, all of my writing took place in assembly language or ‘C’. I poured my intellect into code, banging bits, breathing life into programs. But a book about a subject near and dear to me, a subject that I (arguably) knew better than any other person, that seemed tailor-made. I accepted, without really knowing what would happen next.

I procrastinated. And procrastinated. Something about facing not just a single sheet of blank paper, but two hundred of them, freaked me out. My publisher, growing worried, finally sent me an email which simply read:

Your house is burning down.

Meaning, I suppose, that unless I delivered a manuscript, more or less immediately, that’d be an end to it. No book, no deal, no nothing. I flew to my father’s house, just outside of Boston, sat down at my laptop, and cranked out the manuscript – all 350 pages – in just 31 days.

I know that’s considered extraordinarily fast, but I’ve always written quickly. Words either come or they do not, and I can gauge my own engagement with the subject by how quickly they come. (For example, I’ve written the last thousand-or-so words in an hour’s time. That’s just about my usual rate when I’m writing.) Writing can not be forced. If it takes days to write a single paragraph, I’ve learned to recognize that I’m simply not yet ready to write. Though never fickle, my muse won’t be hurried. But, when I’m ready to write, it becomes almost impossible to avoid. The words create a strange pressure within me, wanting to pound their way out of my head and onto the page. Over the years, that pressure has driven me to produce several thousand pages of written works: books, scholarly articles, opinions and commentaries, and many, many essays.

The essay is my preferred form. It feels appropriate and very natural. From the French for “to attempt” (essayer), an essay allows the author to mix the personal and subjective with the actual and authoritative. Joan Didion – perhaps the greatest American essayist of the 20th century (and, so far, the greatest of the 21st) – combined her own neurotic and apocalyptic visions of a culture in collapse with the observational techniques of a city desk reporter to produce Slouching Towards Bethlehem, perhaps the definitive assessment of the 60’s counterculture in San Francisco. William Irwin Thompson combined his own neurotic and apocalyptic visions of a culture in collapse with the observational techniques of a ethnographer to produce Getting Back to Things at MIT, arguably the definitive humanistic critique of late Industrial Era civilization. (As a student at MIT, I received a reprint of that essay no fewer than three times – on the first day of three different humanities classes.) Hunter S. Thompson, though normally thought of as a journalist, wrote as an essayist: personal, poignant, and angry. And neurotic and apocalyptic.

Neurosis, we’ve learned, consists of a state of anxious awareness. Neurotics, intensely aware of the world around them, fear it may suddenly strike against them. Apparently, this has survival value: in times of chaos, the neurotic is the seeing man in the kingdom of the blind, and lives long enough to pass his neurotic genes along to another neurotic generation. Neurotics are nearly always apocalyptic in their thinking; the interior landscape of imminent doom, amplified across the perceptions of the psyche, become the visions of St. John of Patmos, a current of literature that flows on down through the ages to the Quetzalcoatl prophesies of Daniel Pinchbeck.

I am a neurotic, and my penchant toward the apocalyptic, well documented on YouTube and through various other media freely downloadable on the Internet, leaves little to the imagination. That I have gone quiet about various apocalyptic scenarios (for instance, I have said nothing about “2012” since a talk given at Burning Man in 2006) does not mean that I no longer entertain them. I read my various blogs, each of which, in its own particular way, echoes my apocalyptic turn of mind. I can fantasy an oil crash, or an economic crash, a crash of civilizational over-complexity (as New Scientist did, just a few weeks ago), or dream of a sudden, machinic singularity. I can scare myself, grinning into the funhouse mirrors of my neurotic mind, and, in so doing, come back with some ideas, which, when clothed in the appropriate language, seem not so much scary as entertaining and enlightening. Neurosis as creative strength.

But it does not do to scare the horses. Although my fellow neurotics want to hear the rising winds of chaos battering at the flimsy walls of human culture, I do not want to be a prophet. Instead, reason prevails throughout my work. Although The Playful World closes on what could be read as an fairly apocalyptic note, a world where the tide of history reverses, and parents learn the new language of the world from their children (a vision which, I will note here, appears to be coming to pass), those last few pages present a vista broad enough to allow a multitude of different readings. I do not intend to scare, and if you feel your heart beating faster as you close the pages of that book, that tells you more about you than about me. I simply painted as honest picture as I knew how.

My next book – the current book – will definitively end on an apocalyptic note. I wrestled with this, for many months, until I accepted that if I tell the story in any other way, it will not feel true. The transformations in human behavior, cultural organization, and our sudden rise into hyperempowerment mean that things will be growing increasingly chaotic for some years to come. This does not necessarily mean we will be doomed to an endless “War of all against all,” as prophesied by Hobbes. Forces will rise to oppose the forces of chaos; this may well result in even more chaos, but I consider it equally likely that the dynamic opposition of well-matched hyperempowered polities will result in a new form of social stability – one which looks nothing like anything we’re familiar with today. Either way, that is apocalypse, because, whichever outcome, everything utterly changes.

I have been working toward the expression of this idea for quite some time. Looking back on Becoming Transhuman, a feature-length film/performance piece I created for MINDSTATES 2001, I can see some the themes of The Human Network in their embryonic form. This idea has been with me a while, but only now have I learned the language necessary to express it in terms comprehensible to a broad audience of people who do not share my own neurotic tendencies. The film is not the book, but points directly toward the book. The times have caught up with my own apocalyptic visions. And I have found the words which will allow me to shout “Fire!” in a crowded theatre – without starting a riot.


The Human Network opens with a basic assertion: the more something is shared, the more valuable it becomes. I can demonstrate the truth of this statement, and will do so repeatedly throughout the first several chapters. I know full well that Cory Doctorow and Charles Stross and countless other writers have put the full texts of their work online, and that this has not cannibalized their sales, but increased them. I bought Stross’ Accelerando after I downloaded the entire text, read the first chapter on my computer, and realized I needed to have a printed copy of my own. I know this works. But can I convince any potential publisher to release The Human Network freely online at publication?

Publishing, hardly the most cutting-edge of industries, has mostly been immune to the rise of social media. Yes, Harry Potter and the Deathly Hallows showed up on file-sharing sites a few days before its international release, but that didn’t impact sales at all, despite the wails of complaint from Bloomsbury Publishing. A freely available electronic copy does not seem to interfere with physical sales of printed books. Whether most publishers know this, or care to know it, remains an open question. But how can I sign any publishing deal which constrains my work in ways which, given the points I make in the text, I consider both out-of-step with the times and actually detrimental to the long-term value of the work?

Yesterday, I posted the “Overview” section of the book proposal to this blog. That, in itself, was a remarkably bold act. Book proposals are regarded as “business confidential” material by all parties to a book deal – the author, the literary agent, and the publisher. The ideas contained within the proposal – which reflect the ideas explored in the book – are meant to be kept close to the chest, until the publisher’s marketing machinery cranks up the noise before an impending release. In this sense, book marketing is a carefully scripted, but utterly false drama: “Look at this new exciting thing!” A proposal revealed undercuts this sense of drama, even as it potentially builds up an audience interested in the book. I may have shot myself in the foot by posting this portion of the proposal. I may have made it difficult, if not impossible, to get a book deal. I knew this full well, and posted it anyway.

Now things get thornier. The next sections of the proposal – which I am meant to be writing today – are synopses of the various chapters of the book. They’ll all be short, perhaps a page in length, but will explore the ideas and the narrative structure of each chapter, noting how each builds on the chapter before, giving an interested publisher a good sense of how I’ll build the argument and carry it through to a successful conclusion. This is necessary for a publisher to read, but do I want to reveal it to my audience?

While I do firmly believe in transparency, I instinctively recoil from publicly providing a Cliffs Notes version of my text, which someone could scan through and feel as though they’d absorbed the key ideas in my work. This would not be true, because books always take weird and interesting directions in the writing, directions that even the author remains unaware of until the words appear on the page. But some might think, “Oh yeah, I read his chapter synopses, I know what he’s on about.” Perhaps I shouldn’t care; perhaps these people wouldn’t read my book in any case, freely available or purchased at the bookstore. Perhaps I should simply be glad that some of the space in their heads has been colonized by my ideas. And given that I do believe – and will demonstrate in the book – that sharing expertise results in an aggregate rise in the level of human intelligence, I should be satisfied with this. It is enough.

So here, at the end of this very odd essay – quite unlike any of the others posted on The Human Network blog – you have seen me argue myself into a reasoned position for complete, radical transparency. Transparency incurs costs: people can (and will) steal your ideas, your customers, the food from your mouth. But, in order to seal my ideas, you must first comprehend them, and in understanding my ideas you’ll realize that this kind of theft is impossible. Stealing my ideas only makes them more valuable, and makes me, as the originator of these ideas, more influential. Instead, absorb my work, improve upon it, then share those new ideas. In this way, you too will become influential, and I will find myself borrowing from your work.